U/R Madcap Moon by Gerard Fabiano at GP San Antonio – 3rd

Creatures (8)
1 Goblin Dark-Dwellers
1 Platinum Emperion
3 Snapcaster Mage
3 Vendilion Clique

Non-Creature Spells (30)
1 Jace, Architect of Thought
2 Blood Moon
3 Ancestral Vision
2 Madcap Experiment
4 Serum Visions
3 Cryptic Command
2 Electrolyze
2 Izzet Charm
4 Lightning Bolt
1 Mana Leak
3 Remand
1 Spell Pierce
2 Spell Snare

Lands (22)
7 Island
2 Mountain
4 Polluted Delta
4 Scalding Tarn
1 Spirebluff Canal
2 Steam Vents
2 Sulfur Falls

Sideboard (15)
2 Anger of the Gods
1 Bedlam Reveler
3 Ceremonious Rejection
2 Dispel
1 Pia and Kiran Nalaar
2 Thing in the Ice
3 Threads of Disloyalty
1 Vandalblast


In the world of Team Unified Modern, a lot of the actual team work going into a tournament is deciding what 3 decks to bring to battle. In San Antonio this weekend, Gerard Fabiano and his team too a slightly unorthodox route, deciding on U/R Madcap Moon as one of their three decks, which Gerard would end up piloting. The benefits of this deck aren’t just that it barely overlaps with the rest of the format, but that it is an individually powerful deck that shuts off a lot of the decks that people were going to be playing.

The deck primarily functions as a Blood Moon deck that looks to disrupt the opponents greedy manabase (which is a common theme in Modern). Outside of that, it is a U/R control deck that loves to play the long, grindy game, and eventually finishes with some combination of Vendilion Clique, Snapcaster Mage, Goblin Dark-Dwellers, and burn spells. However, this particular version of the archetype well-known as Blue Moon is different due to a certain early-game combo that is included.

When Kaladesh was spoiled, most people immediately took a look at Madcap Experiment and dismissed it as unplayable. Those people aren’t necessarily wrong, but it does pair well with a big creature from Scars of Mirrodin. That card is Platinum Emperion. Normally, the drawback to Madcap Experiment of it dealing damage to you makes finding any big artifact too risky and too much of a strain on deckbuilding. However, Platinum Emperion interacts in such a way that you will never have to take damage from Madcap Experiment. Gerard included 2 Experiment and 1 Emperion in his list as a way of quickly winning against several decks in the format that can deal with an 8/8. The only strain on deckbuilding that this causes is it forces the deck to exclude Vedalken Shackles entirely from the 75, when it was a regular and valued inclusion in classic Blue Moon decks. However, this isn’t too much of a loss.

The sideboard of this deck is very conscious about its matchup against Affinity, and the copies of Ceremonious Rejection, Vandalblast, and Anger of the Gods indicate that the matchup is unfavorable, but certainly playable. Thing in the Ice is a very interesting inclusion as well. It has the potential to steal games when it is played on turn 2 and the opponent doesn’t have removal, which makes it a very valuable inclusion in this deck, which generally forces players to sideboard out their removal.

Here are the changes I would make going forward:


-2 Izzet Charm

+1 Spell Pierce

+1 Mana Leak


-1 Bedlam Reveler

-1 Pia and Kiran Nalaar

+1 Vandalblast

+1 Negate

This is day 93 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can ready day 92 here, where we featured a Modern deck that looks to play powerful delve cards and beat down with Geist of Saint Traft.

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