B/W Midrange by airsky0221 on MtGO

Creatures (16)
4 Archangel Avacyn
2 Gisela, the Broken Blade
2 Kalitas, Traitor of Ghet
4 Thraben Inspector
4 Walking Ballista

Non-Creature Spells (19)
4 Gideon, Ally of Zendikar
3 Transgress the Mind
2 Anguished Unmaking
4 Fatal Push
4 Grasp of Darkness
2 Aethersphere Harvester

Lands (25)
4 Concealed Courtyard
2 Forsaken Sanctuary
6 Plains
4 Shambling Vent
9 Swamp

Sideboard (15)
1 Anguished Unmaking
1 Transgress the Mind
2 Authority of the Consuls
2 Flaying Tendrils
2 Fragmentize
2 Fumigate
2 Lost Legacy
2 Ob Nixilis Reignited
1 Sorin, Grim Nemesis


This Deck of the Day will be a little different, as we’re not quite in the world of Amonkhet yet, but the changes I make to decklists will only be viable for a few more days if I ignore Amonkhet. So what I’ve decided to do is present a current Aether Revolt Standard deck that could see more play in Amonkhet, and use my changes section at the bottom to introduce cards from the latest Magic expansion. Let’s jump in!

B/W Midrange was a deck that saw a reasonable amount of play in the last few months of Kaladesh/Aether Revolt Standard, but it waned towards the end due to the oppressive nature of Mardu Vehicles and 4-Color Copycat. However, it may be primed for a comeback with new Amonkhet cards that are promising to shake up the format. Let’s see how this deck will change with some new cards.

The manabase is already incredibly consistent in this deck, and while there are no new B/W lands to add to the mix, I think it’s very reasonable to add some of the new cycling dual lands, which can serve effectively as a Plains or a Swamp that enters the battlefield tapped, but has extra utility. I’ll add 4 to start with, one of each for maximum confusion for the opponent.

Both Gideon of the Trials and Liliana, Death’s Majesty are potential inclusions in this deck. Gideon of the Trials is the one I’m less excited about, however. The +1 ability is probably the best one for this deck, as it protects your other planeswalkers excellently. The first 0 ability is too aggressive for this deck’s strategy, and I think the second 0 ability is far too situational for it to be impactful. I’ll be adding one and seeing how it performs. Liliana, Death’s Majesty is an incredibly exciting option, in my opinion. The +1 clogs up the board extremely well and rewards you for keeping her alive with her -3. It also opens up more possibilities for this deck, such as adding Bruna, the Fading Light to combo with our Gisela, the Broken Blade.

With some minor graveyard synergies in our deck, Angel of Sanctions now becomes a very exciting option, both from our hand and from the graveyard. This deck could always use more removal, and one on a flying 3/4 body is nothing to ignore. Archfiend of Ifnir is another interesting option in this deck. We’re already adding cylcing lands and potentially some copies of Cast Out, so needing to trigger Archfiend doesn’t warp our deckbuilding that much. I’ll try out 1 and see how it works out.

Never / Return is an exciting option for this deck. It looks a lot like Ruinous Path on its surface, but the added ability to create a 2/2 in the late game is more meaningful than you might assume. With no Standard bannings, expect more Gideon, Ally of Zendikar and Saheeli Rai than ever before, so Never / Return seems very well-positioned. Additionally, the flexibility of Cast Out makes it an appealing option alongside the black split card. I think a minimum of 2 copies are warranted.

For the sideboard, Amonkhet has given us several appealing options. Dispossess is an interesting option, but it seems like a worse Lost Legacy in the current format. Gideon’s Intervention, however, is an exciting option. It stops the Copycat combo in its tracks, but it also has applications in a variety of other matchups, which makes me think it warrants a spot or two. Painful Lesson is effectively the same card as Painful Truths in this deck, but with the addition of off-color cycling lands, Truths has the edge, and I’ll be including a few copies due to the anticipation of a Drake Haven control deck.

Here are the changes I would make with Amonkhet:


-2 Plains

-2 Swamp

-1 Archangel Avacyn

-4 Thraben Inspector

-2 Walking Ballista

-1 Transgress the Mind

-2 Aethersphere Harvester

+1 Irrigated Farmland

+1 Fetid Pools

+1 Canyon Slough

+1 Scattered Groves

+2 Angel of Sanctions

+1 Gideon of the Trials

+2 Liliana, Death’s Majesty

+1 Bruna, the Fading Light

+2 Cast Out

+1 Never / Return

+1 Archfiend of Ifnir


-1 Anguished Unmaking

-1 Transgress the Mind

-2 Authority of the Consuls

-2 Flaying Tendrils

+2 Gideon’s Intervention

+2 Yahenni’s Expertise

+2 Painful Truths

This is day 115 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 114 here, where we featured a Modern control deck that plays 4 copies each of Damnation and Rune Snag!

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