Devoted Druid Company by steinwaydk on MtGO

Creatures (33)
2 Avacyn’s Pilgrim
4 Birds of Paradise
4 Devoted Druid
4 Duskwatch Recruiter
4 Eternal Witness
1 Fiend Hunter
4 Noble Hierarch
4 Renegade Rallier
1 Rhonas the Indomitable
1 Scavenging Ooze
4 Vizier of Remedies

Non-Creature Spells (8)
4 Chord of Calling
4 Collected Company

Lands (19)
3 Forest
1 Ghost Quarter
3 Horizon Canopy
1 Plains
1 Razorverge Thicket
2 Temple Garden
4 Verdant Catacombs
4 Windswept Heath

Sideboard (15)
1 Burrenton Forge-Tender
1 Caustic Caterpillar
1 Eidolon of Rhetoric
1 Kataki, War’s Wage
1 Linvala, Keeper of Silence
4 Path to Exile
1 Qasali Pridemage
1 Selfless Spirit
3 Stony Silence
1 Walking Ballista

Summary

Collected Company decks will always have a place in Modern. As new sets come out, stronger and stronger creatures and more and more powerful creature-based combos will exist, making Collected Company stronger. One such creature-based combo introduced in Amonkhet is the mana-producing Devoted Druid and the -1/-1 loving Vizier of Remedies. When combined, infinite green mana is produced. This is quite an excellent payoff for 2 2-mana creatures. Let’s see how this deck tries to take advantage of it.

Once infinite mana is produced with Devoted Druid and Vizier of Remedies, the deck has one main path to victory, and that’s through Duskwatch Recruiter. Once in play with infinite mana, Duskwatch Recruiter can pull all of the creatures from your deck. Rhonas the Indomitable is then played and activated ad infinitum until a big enough trampling creature is produced to kill the opponent. Finding the creatures necessary for the combo is fairly easy as well. Collected Company and Chord of Calling both do a great job at digging creatures out of your deck and into play.

This deck is simultaneously mana hungry and not. By this I mean that it thrives when it can win quickly, but simultaneously it struggles when it draws lands in the later turns. Hence why this deck has 14 mana-producing creatures in it and only 19 lands. In a similar vein, Renegade Rallier can operate both as a recursion piece for the combo elements of the deck, as well as a ramp spell on turn 2 when paired with a fetchland.

In the sideboard, there are some redundant combo elements, as well as disruption that’s needed against some of the format’s faster decks. Path to Exile helps massively against the format’s aggressive decks, delaying them long enough to force the combo through. It also deals with problematic creatures like Linvala, Keeper of Silence. Stony Silence is a necessary inclusion in this deck. Affinity can frequently be faster than this deck, which causes it many problems, so Stony Silence helps a lot.

Caustic Caterpillar and Qasali Pridemage are usually used after the infinite mana combo has been achieved to deal with anything preventing attacking, like Ensnaring Bridge. Walking Ballista is an alternate win condition for this deck. Having another way to win through cards like Slaughter Games is critical, as this deck doesn’t have much of a beatdown plan to fall back on.

Here are the changes I would make going forward:

Mainboard

-1 Scavenging Ooze

+1 Path to Exile

Sideboard

-1 Path to Exile

-1 Qasali Pridemage

+2 Scavenging Ooze

This is day 142 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 141 here, where we featured an aggressive tribal Standard deck that’s looking to attack Marvel head-on.

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