B/R Blood Moon by itaxl0427

Creatures (12)
4 Dark Confidant
4 Goblin Rabblemaster
1 Kalitas, Traitor of Ghet
3 Pack Rat

Non-Creature Spells (25)
1 Chandra, Torch of Defiance
2 Liliana of the Veil
4 Inquisition of Kozilek
3 Thoughtseize
4 Fatal Push
1 Kolaghan’s Command
2 Lightning Bolt
4 Terminate
4 Blood Moon

Lands (23)
3 Blackcleave Cliffs
2 Blood Crypt
4 Bloodstained Mire
1 Dragonskull Summit
4 Marsh Flats
1 Mountain
4 Mutavault
4 Swamp

Sideboard (15)
1 Kolaghan’s Command
2 Anger of the Gods
3 Collective Brutality
1 Dreadbore
1 Engineered Explosives
2 Fulminator Mage
1 Pithing Needle
1 Rakdos Charm
3 Relic of Progenitus


One of the most prominent features of Modern is its incredibly stable and somewhat greedy manabases. There are few checks to this in the format, but the best and most played one is Blood Moon. The 3 mana enchantment can be a game ender on turn 3, but it requires that you’re playing a deck that can facilitate it, like the one we’re featuring today.

For a Blood Moon deck to work, the creatures and planeswalkers being played need to gain maximum value every time they’re played, because it can sometimes be difficult for this deck to play its hand out and rely on a synergy game. For this deck, these creatures are Dark Confidant, Goblin Rabblemaster, and ole reliable Pack Rat. Dark Confidant, if it remains alive, draws this deck an insurmountable amount of cards, Goblin Rabblemaster hits harder than any other creature at the same mana cost in the format if left unchecked, and Pack Rat makes great use of excess cards in hand, especially discard spells in the late game. This deck also plays 1 copy of Kalitas, Traitor of Ghet, but is more frequently needed when the opponent is low to the ground and isn’t being locked by Blood Moon.

Chandra, Torch of Defiance and Liliana of the Veil are the other value-generating permanents in this deck. Chandra helps ramp out spells, draw extra cards, and kill troublesome creatures. Liliana of the Veil strips the opponent’s hand and deals with creatures, all while putting the opponent on a clock that is difficult to interact with.

Thoughtseize and Inquisition of Kozilek are the discard spells this deck plays, and are generally used in the first couple of turns to delay the opponent or strip them of any answers to Blood Moon. Kolaghan’s Command, Fatal Push, Terminate, and Lightning Bolt are the removal spells in this deck, and are very important to this deck’s ability to control low to the ground decks in the early game and deal with any creatures that slip through the cracks in the late game.

Here are the changes I would make going forward:


-1 Kalitas, Traitor of Ghet

+1 Kolaghan’s Command


-1 Kolaghan’s Command

-1 Engineered Explosives

-1 Rakdos Charm

+1 Fulminator Mage

+2 Duress

This is day 170 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 169 here, where we featured a tribal deck that takes one of Magic’s most infamous tribes and brings it to Modern.

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