U/R As Foretold by truckis on MtGO
4 Simian Spirit Guide
When Amonkhet was spoiled, many people pointed towards As Foretold as a potentially powerful engine card for both Modern and Legacy. Similarly to Aether Vial, its ability to cast spells for free allows you to leverage a mana and card advantage in the mid game, burying your opponent in card advantage. It hasn’t quite broken through in Modern yet, but the deck we’re featuring today aims to bring the powerful 3 mana enchantment to Legacy.
While this deck is looking to get value off of As Foretold, it’s also primarily a disruption focused deck. Blood Moon is a very contextually powerful card (with full decks built around it in Legacy), and it buys enough time for As Foretold to go nuts. Similarly, Ensnaring Bridge is a fantastic way of locking opponents out of the game. Many decks won’t be able to beat a single Bridge mainboard, so it too is a very valuable card to have access to. Chalice of the Void usually doesn’t single-handedly win the game for you when cast in certain matchups, but Legacy’s reliance on 1 mana spells means a turn 1 Chalice on 1 can be majorly backbreaking for the opponent. Ancient Tomb, Chrome Mox, and Simian Spirit Guide help push it out.
Ancestral Vision and Restore Balance are the two cards that this deck wants to cheat out when As Foretold is played. Ancestral Vision is a great source of immediate card advantage, allowing the deck to find its more important pieces. Restore Balance is a potentially backbreaking card from multiple angles. It mops up creatures that the opponent flooded the board with, acts as a land destruction spell for players with many lands, and punishes players for holding cards. The last of those is a common occurrence in this deck, as this deck is excellent at playing out its cards quickly, frequently forcing a full or nearly full hand discard from the opponent.
For top end, this deck loves to pump out Chandra, Torch of Defiance and Jace, the Mind Sculptor. Chandra offers a source of additional mana, a steady stream of cards, and a removal spell all built into one. Jace, on the other hand, is more focused on pure card advantage. The 0 ability allows you to filter through your deck’s cards quickly, the -1 delays the opponent’s board progression, and the +2 and -12 close the game out quickly once it is out of reach for the opponent.
Here are the changes I would make going forward:
-1 Dack Fayden
This is day 176 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 175 here, where we featured a Standard Eldrazi list in a color you might not expect.
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