U/W Control by aardos on MtGO

Creatures (4)
1 Kefnet the Mindful
3 Torrential Gearhulk

Non-Creature Spells (30)
3 Fumigate
2 Blessed Alliance
4 Censor
2 Disallow
2 Essence Scatter
4 Glimmer of Genius
4 Immolating Glare
2 Pull from Tomorrow
2 Void Shatter
4 Cast Out
1 Stasis Snare

Lands (26)
4 Irrigated Farmland
8 Island
6 Plains
4 Port Town
4 Prairie Stream

Sideboard (15)
1 Kefnet the Mindful
1 Bruna, the Fading Light
1 Descend upon the Sinful
2 Gisela, the Broken Blade
1 Linvala, the Preserver
4 Negate
2 Regal Caracal
1 Sphinx of the Final Word
2 Thalia’s Lancers

Summary

Control decks in Standard have struggled for some time, but the banning of Aetherworks Marvel and the metagame shifts it has caused may make control viable once again. Frequently, the beginning of a new format sees players try out control in a U/W shell, largely because it has access to counter spells, removal spells, and board wipes in almost every format.

The counter spells that this deck has access to are Censor, Disallow, Void Shatter, and Essence Scatter. Censor is the newest addition to this suite, and one that’s been impressive since its release. It’s an unconditional removal spell in the early turns when the opponent is looking to curve out, and it replaces itself for only 1 mana in the late game. Disallow and Void Shatter are on a 2/2 split and effectively occupy the same slot. Each has their advantages, Disallow countering activated or triggered abilities and Void Shatter exiling the format’s recursive threats. Essence Scatter is conditional, but it counters the most popular card type for most decks in Standard, allowing you to interact positively early.

Blessed Alliance, Immolating Glare, Cast Out, and Stasis Snare are the removal spells in this deck, are clearly fall into 2 categories: destroying attacking creatures, and instant-speed spot enchantment spot removal. While Blessed Alliance does have the upside of being able to gain life, Immolating Glare is able to target specific creatures, removing the fear of not being able to kill the creature you want that Blessed Alliance causes.

Fumigate is the go-to board wipe for this deck. While it’s not the 4 mana board wipe that most control players want, it does the job just fine, gaining life to offset some of the damage taken early on. Glimmer of Genius and Pull from Tomorrow are the card draw spells for this deck. Glimmer’s ability to filter through cards is unparalleled in this format. Pull from Tomorrow was compared frequently to Sphinx’s Revelation when it was spoiled, and it has turn out to be a solid, if not above average, spell that has the ability to bury your opponent in card advantage.

In terms of win conditions, this deck plays both Torrential Gearhulk and Kefnet the Mindful. Torrential Gearhulk has been the main reason for the success, albeit limited, of control decks in the last few months of Standard. It’s a very beefy body and the most impactful spell in your graveyard every time it is cast, allowing you to tailor your individual game plan to close the game out quickly or play the long game. Kefnet the Mindful has seen little to no play, but it too closes games out quickly as a 5/5 flyer, and it can sit back as a pseudo-enchantment drawing cards until it can attack.

Here are the changes I would make going forward:

Mainboard

-1 Blessed Alliance

+1 Essence Scatter

Sideboard

-1 Kefnet the Mindful

-1 Linvala, the Preserver

-1 Negate

+3 Spell Queller

This is day 179 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 178 here, where we featured a Standard deck that takes an exciting archetype and turns it on its head.

Follow us on Twitter: http://www.twitter.com/spellsnare_

Like us on Facebook: http://www.facebook.com/spellsnare

Advertisements