B/G Death Cloud by c00ckiez on MtGO

Creatures (13)
4 Kitchen Finks
4 Sakura-Tribe Elder
3 Scavenging Ooze
2 Thragtusk

Non-Creature Spells (23)
3 Garruk Wildspeaker
2 Damnation
3 Death Cloud
4 Inquisition of Kozilek
3 Maelstrom Pulse
2 Thoughtseize
3 Abrupt Decay
3 Fatal Push

Lands (24)
2 Bloodstained Mire
1 Blooming Marsh
2 Forest
1 Ghost Quarter
1 Golgari Rot Farm
1 Oran-Rief, the Vastwood
3 Overgrown Tomb
4 Swamp
3 Treetop Village
2 Twilight Mire
4 Verdant Catacombs

Sideboard (15)
1 Damnation
3 Cranial Extraction
2 Curse of Death’s Hold
1 Drown in Sorrow
3 Duress
2 Obstinate Baloth
2 Relic of Progenitus
1 Thrun, the Last Troll


Grindy midrange decks in Modern have always had their place, and the rise of Death’s Shadow has given them a positive matchup against the top dog. However, the traditional variations of these decks suffer against the rest of the format, so a different take on this archetype might be the best choice for the current Modern metagame. The deck we’re featuring today is B/G Death Cloud, which uses a powerful sorcery and value-based spells to grind the opponent out.

One of the ways that this deck goes bigger than similar decks is the presence of board wipes Damnation and Death Cloud. Damnation is the go-to black board wipe in this format, as its most efficient for its mana cost. Death Cloud, on the other hand, is hardly mana efficient. For it to be truly effective, it needs to hit most of the opponent’s hand and board. As this deck is among the bet at top-decking in the format, one Death Cloud will usually be enough to win the game in the long run. Additionally, getting off a pumped-out Death Cloud against an opponent struggling on mana is almost always game over.

The rest of the deck aims to maximize the value of Death Cloud. Kitchen Finks, Thragtusk, and Garruk Wildspeaker are all threats that don’t get eaten by Death Cloud, and Sakura-Tribe Elder allows the deck to leverage mana and cast its bigger spells, as well as enabling extremely powerful draws where Death Cloud wins the game on its own. Scavenging Ooze is another important piece of this deck. It regains life lost early on against aggressive decks and through Death Cloud, and it also has incidental value against graveyard-based decks.

Just as other similar archetypes, this deck has a series of discard spells and creature kill spells that help the deck reach the late game where it can grind the opponent out. As always, Inquisition of Kozilek and Thoughtseize are the discard spells of choice. However, 3 copies of Maelstrom Pulse in addition to 3 copies of Abrupt Decay is surprising to see. The explanation for this mana-heavy creature kill suite is due to Death Cloud‘s tendency to let non-creature permanents slip through the cracks, meaning that this deck has to have a reasonable way to mop up the stragglers.

Here are the changes I would make going forward:


-1 Abrupt Decay

+1 Go for the Throat


-2 Curse of Death’s Hold

-1 Drown in Sorrow

+1 Obstinate Baloth

+2 Creeping Corrosion 

This is day 191 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 190 here, where we featured a unique Legacy control deck that looks to take advantage of a 4 mana enchantment from Magic Origins.

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