R/G Breach by cran1987 on MtGO

Creatures (13)
4 Primeval Titan
4 Sakura-Tribe Elder
4 Simian Spirit Guide
1 Woodfall Primus

Non-Creature Spells (22)
2 Chandra, Torch of Defiance
2 Anger of the Gods
4 Farseek
1 Scapeshift
4 Search for Tomorrow
1 Sweltering Suns
4 Summoner’s Pact
4 Through the Breach

Lands (25)
2 Arid Mesa
2 Cinder Glade
2 Forest
6 Mountain
4 Stomping Ground
4 Valakut, the Molten Pinnacle
1 Windswept Heath
4 Wooded Foothills

Sideboard (15)
2 Ancient Grudge
1 Engineered Explosives
3 Lightning Bolt
2 Obstinate Baloth
1 Reclamation Sage
4 Relic of Progenitus
2 Thragtusk

Summary

Primeval Titan strategies have been on the uptick in Modern over the past few years after the unbanning of Valakut, the Molten Pinnacle. Whether it be a value-based strategy or a combo-based one, the 6 mana Titan has been a constant menace to many. The deck we’re featuring today sits firmly between value-based and combo-based, as it can both have very powerful, fast kills and more drawn out games that require proper maneuvering.

As with all of these decks, getting to 6 mana and casting Primeval Titan is the most central strategy. This deck gets to 6 mana through several efficient ramp spells. Sakura-Tribe Elder, Farseek, and Search for Tomorrow each have their individual strengths and weaknesses. Sakura-Tribe Elder can block and sacrifice itself to get another land into play, Farseek can find shocklands, and Search for Tomorrow only costs 1 mana.

Unlike many ramp decks which have a series of good creatures to slam into play when the requisite lands are in play, this deck really relies heavily on Primeval Titan. It effectively plays 4 more copies of it, however, with the presence of a playset of Summoner’s Pact available. Once Titan is in play, the 4 mana tax on Pact is no big deal.

Additionally, it’s important to recognize the importance of Through the Breach in this deck. Getting 2 Titan triggers in one turn is no joke, especially with Valakut in the deck. However, it’s Through the Breach‘s ability to make your Titan cost 5 mana that makes it an appealing option. This deck also plays 1 copy each of Woodfall Primus and Scapeshift. Primus generally is a resilient creature with a kill spell tacked onto it, while Scapeshift is the sometimes forgotten 4 mana combo with Valakut, the Molten Pinnacle.

While you’re getting to the critical mass of lands in play needed to go wild, this deck has several ways for you to defend yourself against other decks. Anger of the Gods and Sweltering Suns are the board wipes in the deck, and are very needed against the format’s popular Company decks, while Chandra, Torch of Defiance can kill a slightly larger creature, ramp your mana, or draw you additional cards all wrapped into one powerful planeswalker.

Here are the changes I would make going forward:

Mainboard

-1 Woodfall Primus

+1 Scapeshift

Sideboard

-2 Thragtusk

+1 Obstinate Baloth

+1 Hornet Queen

This day 193 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 192 here, where we featured a unique Legacy deck that gains infinite mana through a 4 mana creature, and an artifact that discards its hand.

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