B/R Midrange by michai on MtGO
Hour of Devastation is finally here! Magic’s latest expansion’s release takes no cards out of the format, but offers some potentially powerful options that could power-up existing decks or start new archetypes all by themselves. The deck we’re featuring today uses the powerful removal spells that were printed in Hour of Devastation to make a more efficient midrange strategy.
The common theme among the creatures in this deck is that each of them get minimum 2 cards-worth of value every time (or close to every time) they’re played. Glorybringer has a removal spell built in, while Goblin Dark-Dwellers frequently casts a removal spell when it enters as well.
Gonti, Lord of Luxury is a liability against the aggressive decks in the format, but it will thrive against any deck that gives it time to block a creature and cast a spell from the opponent’s deck. Kalitas, Traitor of Ghet has fallen out of favor in Standard, but the new removal spells (that we’ll look at in a second) makes it another appealing option, as it gains life, makes additional creatures, and can be a powerful ground force by itself.
Similar to the creatures, the 3 unique planeswalkers in this deck all aim to gain card advantage every time they are played. Chandra, Torch of Defiance has turned into a multi-format all star, as its ability to add extra mana, draw additional cards, or kill creatures turn after turn makes it a must-answer for the opponent. Liliana, the Last Hope is, in some ways, the glue that holds this deck together. It blunts the opponent’s assault during the early game, gets cards into the graveyard for Goblin Dark-Dwellers, and can rebuy powerful creatures in the late game. Liliana, Death’s Majesty also helps Dark-Dwellers do its business, but unlike 3 mana Liliana it brings the creature directly into play when it reanimates it.
Now we get to the exciting new cards. Doomfall‘s flexibility is what makes it such an appealing option. Against the aggressive decks, its an unexciting yet semi-efficient removal spell, but against slower decks you’re happy to spend 3 mana on a discard spell or a semi-spot removal spell. Abrade is likely a Standard superstar for its entire stay, as it is already nearly the most efficient removal spell available, and the added ability to destroy an artifact makes it an excellent card in nearly every matchup. Hour of Glory is likely a metagame-dependent card. If decks with many copies of a God see play, it may be an excellent option, but until then it’s applications are exiling recurrable creatures.
Here are the changes I would make going forward:
-3 Scarab Feast
This is day 194 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 193 here, where we featured a Modern deck that looks to get a powerful 6/6 creature into play as soon as possible.
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