4-Color Gifts Ramp by seedy_k on MtGO

Creatures (17)
1 Acidic Slime
4 Arbor Elf
4 Birds of Paradise
1 Elesh Norn, Grand Cenobite
1 Emrakul, the Promised End
2 Eternal Witness
1 Sphinx of Lost Truths
2 Thragtusk
1 Wood Elves

Non-Creature Spells (21)
4 Garruk Wildspeaker
1 Kiora, the Crashing Wave
3 Primal Command
1 Unburial Rites
4 Gifts Ungiven
4 Fertile Ground
4 Utopia Sprawl

Lands (22)
2 Breeding Pool
4 Forest
2 Misty Rainforest
4 Nykthos, Shrine to Nyx
1 Overgrown Tomb
1 Temple Garden
3 Verdant Catacombs
2 Windswept Heath
3 Wooded Foothills

Sideboard (15)
1 Disdainful Stroke
1 Dispel
2 Fatal Push
1 Negate
3 Nihil Spellbomb
2 Path to Exile
1 Sigarda, Host of Herons
2 Stony Silence
1 Terastodon
1 Worm Harvest


The beauty of Modern is its ability to house almost all conceivable archetypes. Hyper aggro, grindy midrange decks, and the hardest of control decks are all viable in the format. Similarly, all varieties of ramp decks and combo decks all have had success in this format. The deck we’re featuring today falls into the ramp category, but it has a strong combo element in it that gives it extra power.

Like any ramp deck, this deck relies heavily on its mana acceleration cards in order for it to cast its more expensive spells. In this deck, that comes in a couple of forms. Arbor Elf and Birds of Paradise (and to a lesser extent Wood Elves) provide cheap creatures that produce extra mana, but are vulnerable to kill spells.

For non-creature spell ways of ramping, this deck plays Utopia Sprawl and Fertile Ground that don’t get extra lands into play, but combo with Arbor Elf, and the last consistent source of ramp for this deck: Garruk Wildspeaker. With one Utopia Sprawl or Fertile Ground, Garruk’s +1 produces 3 mana, and it at minimum makes 2 extra mana, being well worth its value.

This deck has several things to do with its big mana. For easily castable creatures, Thragtusk, Acidic Slime, and Sphinx of Lost Truths are all value-oriented. Thragtusk gives 2 bodies for the price of 1, and gains valuable life in the process, Acidic Slime deals with troublesome permanents or puts the opponent further behind on mana, and Sphinx of Lost Truths lets the deck filter through more cards to find more important, high-impact cards as the game goes on.

The really exciting part of this deck is the reanimation package. This is made up of Gifts Ungiven, Unburial Rites, and Elesh Norn, Grand Cenobite. Gifts Ungiven searching for only 2 cards puts them both into the graveyard, and the combo of Unburial Rites and Elesh Norn, Grand Cenobite locks many of the format’s aggro decks completely out of the game. The format has shifted in such a way that this effect is extremely potent.

Here are the changes I would make going forward:


-1 Primal Command

+1 Emrakul, the Promised End


-1 Disdainful Stroke

-1 Dispel

+2 Negate

This is day 222 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 221 here, where we featured an innovative Standard reanimator deck that looks to grind the opponent out over many turns.

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