U/R Omni-Show by 1point on MtGO

Creatures (3)
2 Emrakul, the Aeons Torn
1 Griselbrand

Non-Creature Spells (37)
3 Burning Wish
2 Gitaxian Probe
1 Overmaster
3 Pieces of the Puzzle
4 Ponder
4 Preordain
3 Show and Tell
4 Brainstorm
3 Flusterstorm
4 Force of Will
1 Intuition
1 Tragic Lesson
4 Omniscience

Lands (20)
2 Ancient Tomb
2 City of Traitors
5 Island
1 Mountain
4 Polluted Delta
4 Scalding Tarn
2 Volcanic Island

Sideboard (15)
1 Overmaster
1 Pieces of the Puzzle
1 Show and Tell
2 By Force
1 Consign // Oblivion
2 Defense Grid
1 Enter the Infinite
1 Kozilek’s Return
1 Pyroclasm
2 Red Elemental Blast
2 Surgical Extraction


In Legacy, combo decks tend to make up a healthy portion of the metagame, as many cheap and powerful combos have been printed throughout Magic’s history. Over the last few years, Show and Tell decks have evolved and gone through many different iterations, until they ultimately more or less disappeared from the format. However, a different sub-archetype may be needed to bring the archetype back into the spotlight.

Primarily, the goal of this deck is to cast Show and Tell and put Omniscience into play. The 10 mana enchantment doesn’t win the game on its own, but it allows the deck to dig through cards at no cost until it finds Emrakul, the Aeons Torn, which is then cast, followed by a free extra turn, 15 damage, and 6 permanents sacrificed from the opponent. That’s very frequently good enough to win the game. The benefit of having Omniscience in play is that you get the cast trigger from Emrakul, effectively giving the Eldrazi haste, and not giving the opponent the opportunity to take a turn before they die.

Only 2 copies of Emrakul, the Aeons Torn means that this deck needs ways of digging through the deck to find them. This used to be Dig Through Time, but its banning means this deck needs to find a different way. The usual suspects of Ponder, Brainstorm, and Preordain are all included, but Pieces of the Puzzle is an interesting option. With Omniscience in play, all this deck wants to do is filter through cards, and Pieces of the Puzzle guarantees (pretty much) 2 cards and doesn’t risk losing an Emrakul.

Intuition also plays a critical role in this deck, as searching for 3 copies of the same card guarantees you get one in your hand. It’s because of this that it’s a good inclusion in slower combo decks like this one that are concerned with combining two cards. Burning Wish is another new(-ish) addition to this deck. Putting a copy each of the deck’s important cards, Show and Tell, Pieces of the Puzzle, and Overmaster to protect, allows Burning Wish to operate as another tutor effect. Additionally, the copy of Enter the Infinite in the sideboard does the hard work for you, as it lets you put both Griselbrand and Emrakul into play, and kill the opponent on the following turn.

Here are the changes I would make going forward:


-1 Tragic Lesson

+1 Intuition


No changes.

This is day 225 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 224 here, where we featured another Legacy deck, but one that looks to put cheap creatures in play and tempo the opponent out of the game.

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