4-Color Energy by gosaku on MtGO

Creatures (22)
3 Bristling Hydra
2 Glorybringer
4 Longtusk Cub
4 Rogue Refiner
4 Servant of the Conduit
2 The Scarab God
3 Whirler Virtuoso

Non-Creature Spells (15)
2 Chandra, Torch of Defiance
4 Attune with Aether
1 Cut // Ribbons
3 Abrade
4 Harnessed Lightning
1 Magma Spray

Lands (23)
4 Aether Hub
4 Botanical Sanctum
4 Forest
1 Island
2 Lumbering Falls
2 Mountain
3 Sheltered Thicket
2 Spirebluff Canal
1 Swamp

Sideboard (15)
1 Chandra, Torch of Defiance
1 Aethersphere Harvester
1 Chandra, Flamecaller
1 Chandra’s Defeat
2 Confiscation Coup
2 Negate
2 Radiant Flames
2 Skysovereign, Consul Flagship
3 Tireless Tracker

Summary

While Standard seems to have settled into a fairly defined metagame, there still appears to be a large amount of room left for innovation. As the dust settles after the initial weeks of Hour of Devastation Standard, certain decks have made big comebacks, one of them being Temur Energy, which is the deck we’re featuring today, but a list that splashes a fourth color for a Godly creature.

Like all Temur Energy decks, Servant of the Conduit, Rogue Refiner, and Whirler Virtuoso play critical roles for the deck. Servant of the Conduit acts as a mana ramp source that adds extra energy for other cards to take advantage of when the extra mana isn’t needed. Rogue Refiner boosts your mana pool while adding to the board and always replacing itself. Whirler Virtuoso is a real payoff card for the energy strategy, as its ability to block and profitably trade with 1/1 thopters makes it a value-guarantee card nearly every time it comes down.

For other energy payoff cards, this deck plays Longtusk Cub and Bristling Hydra. Longtusk Cub gets exponentially larger as the game goes on if it’s not contained, making it another value-orienting creature, as it always demands a removal spell. Bristling Hydra is nearly unkillable in this deck, and punishes slower decks for trying to play on its level. This deck has no problem sitting back on its energy, so keeping a Hydra on the board is never a real issue.

For the high-end creatures, this deck plays Glorybringer, and the reason for playing black, The Scarab God. Glorybringer‘s value has been shown time and time again since its printing, and it’s one of the first names on any red list. The Scarab God, on the other hand, has only been picking up steam since the Pro Tour. As an easily recurrable threat, it gets to sit on the board and take advantage of all of the previously killed creatures that are now sitting in the graveyard. In the long run, very few cards and overall strategies can keep up with The Scarab God.

Here are the changes I would make going forward:

Mainboard

-1 Abrade

+1 Glorybringer

Sideboard

-1 Chandra, Torch of Defiance

+1 Aethersphere Harvester

This is day 227 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 226 here, where we featured a Legacy combo deck that’s a classic “critical mass” strategy.

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