R/G HollowVine by shzockchan on MtGO
Despite the power level of the format being very high, new Modern decks sprout up every now and again that capture the interest of the format’s fanatics. While they tend to be fairly few and far between and rather fleeting fads, the deck we’re featuring today has the power and resilience to carve out a niche for itself in the format. This deck is R/G HollowVine, which is a synergy-focused aggro deck that takes advantage of cheap creatures and graveyard synergies.
Primarily, this deck’s power level comes from two cards: Vengevine and Hollow One. Vengevine has had its moments in the spotlight several times throughout Modern’s history. Its ability to constantly be recast from the graveyard makes it a resilient threat that demands a permanent answer. Moreover, the fact that it can be brought back into play for 0 mana makes this 4/3 haste a formidable threat. Hollow One is a new card from Hour of Devastation, and it and Vengevine look like the best of friends. When combined with a loot spell that discards two, which this deck has multiple of, it costs 1 mana, making it another card in the Vengevine mold, a cheap creature (1 or 0 mana) that has a sizably body.
As mentioned, this deck has a few ways of dumping Vengevine into the graveyard while reducing the cost on Hollow One. These cards are Faithless Looting, Cathartic Reunion, and Insolent Neonate. The former two always discard two cards, giving a good opportunity to put Vengevine into the graveyard and guarantee a 4 mana reduction on Hollow One. Insolent Neonate contributes in two excellent ways to this deck’s strategy. Firstly, it loots, which tossed Vengevine into the graveyard while reducing the cost on Hollow One, and secondly, it is a 1 mana creature that fulfills half of Vengevine‘s graveyard text for a measly 1 mana.
However, Neonate isn’t the only cheap creature in this deck that aims to bring Vengevine into play. Goblin Guide and Monastery Swiftspear are the usual suspects for aggressive red decks, as they pack quite the punch for a low 1 mana. The other 1 mana creatures in the deck are Grim Lavamancer and Hooting Mandrills. While Hooting Mandrills doesn’t necessarily always cost 1 mana, it’s fairly easy to get it to that point in this deck, thanks to the several discard spells and the full playset of Street Wraith. Lastly, this deck packs a powerful finish with the combination of Become Immense and Temur Battle Rage, which has the power to end a game extremely quickly on its own.
Here are the changes I would make going forward:
+1 Goblin Guide
-1 Domri Rade
+2 Blood Moon
This is day 228 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 227 here, where we featured a popular Standard deck that adds a fourth color for a powerful God.
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