Soothsaying Miracles stefanogs on MtGO

Creatures (6)
3 Monastery Mentor
3 Snapcaster Mage

Non-Creature Spells (34)
2 Jace, the Mind Sculptor
1 Council’s Judgment
4 Ponder
2 Portent
4 Terminus
4 Brainstorm
2 Counterspell
4 Force of Will
2 Predict
4 Swords to Plowshares
3 Counterbalance
2 Soothsaying

Lands (20)
1 Arid Mesa
4 Flooded Strand
4 Island
2 Plains
4 Polluted Delta
2 Tundra
3 Volcanic Island

Sideboard (15)
1 Snapcaster Mage
2 Blood Moon
2 Containment Priest
1 Ethersworn Canonist
2 Flusterstorm
1 Pyroblast
2 Red Elemental Blast
1 Surgical Extraction
1 Vendilion Clique
2 Wear // Tear

Summary

The banning of Sensei’s Diving Top has had a profound impact on Legacy. The top dog in the format is gone, and new decks are able to sprout up, uninhibited by their poor matchup versus the oppressive Miracles deck. However, the deck itself hasn’t quite died out. New versions have been popping up that abandon the CounterTop part of the deck, and instead focus more on the control cards that made the archetype powerful to begin with. The deck we’re featuring today takes Miracles back to its roots, adding an interesting replacement for Sensei’s Divining Top.

Just like the good ole days, this deck uses a powerful soft lock combo involving Counterbalance. However, this time it’s combo’d with Soothsaying, an odd enchantment from Mercadian Masks that is essentially a downgraded version of Sensei’s Divining Top. For the same mana cost, it also has the ability to look at the top cards of your library and rearrange them. However, it demands one mana per card you want to see, making it significantly less efficient that Sensei’s Top. It also cannot draw you any cards, but makes up for this by being able to shuffle your library, albeit for an incredibly high 5 mana. This soft lock allows you to, assuming you have enough mana and the right cards in place, lock the opponent out of resolving their spells.

Snapcaster Mage and Jace, the Mind Sculptor both provide valuable sources of card advantage when played, and have become core pieces of Miracles since the deck rose to prominence. Snapcaster Mage rebuys draw spells or control spells from the graveyard, while Jace operates as a turn-after-turn card draw source that can threaten to be a win condition on its own. Lastly, Monastery Mentor offers a powerful way of ending the game by simply playing out this deck’s natural game plan of casting spells and keeping the opponent’s board contained.

Terminus is still a centerpiece of this deck, despite not having Top. Its ability to wipe the board for just 1 mana makes it the most efficient sweeper in the format. To compensate for the lack of top, this deck plays Portent, which allows you to set up a Terminus during your turn, then trigger the miracle on the opponent’s turn. Portent is generally speaking a worse Ponder, but it gets the job done in this deck. Predict is another card this deck has added to make up for the lack of card advantage, as it almost always guarantees two cards for 2 mana, as Ponder, Brainstorm, Portent, and Soothsaying all let you easily manipulate the top of your library.

Here are the changes I would make going forward:

Mainboard

No changes.

Sideboard

-1 Snapcaster Mage

-1 Surgical Extraction

+2 Rest in Peace

This is day 246 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 245 here, where we featured a Legacy deck that constricts the opponent’s mana, board presence, and cards in hand.

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