Enchantress by minuscelsius on MtGO

Creatures (7)
4 Argothian Enchantress
2 Doomwake Giant
1 Emrakul, the Aeons Torn

Non-Creature Spells (34)
3 Green Sun’s Zenith
4 Candelabra of Tawnos
4 Abundant Growth
2 Back to Basics
1 Banishing Light
4 Elephant Grass
4 Enchantress’s Presence
1 Oblivion Ring
4 Utopia Sprawl
4 Wild Growth
3 Words of Wind

Lands (19)
1 Bayou
6 Forest
2 Misty Rainforest
1 Savannah
4 Serra’s Sanctum
1 Tropical Island
4 Windswept Heath

Sideboard (15)
1 Oblivion Ring
1 Aura of Silence
1 Engineered Plague
1 Gaddock Teeg
2 Ground Seal
1 Humility
2 In the Eye of Chaos
2 Leyline of Sanctity
1 Reclamation Sage
1 Rest in Peace
1 Scavenging Ooze
1 Solitary Confinement


Combo decks come in all shapes and sizes in Legacy, but perhaps none are remotely in the same league as Enchantress, which has struggled to get a foothold in this format recently, but could be primed for a comeback. The deck aims to lock the opponent in place, draw a significant amount of cards, and produce copious amounts of mana.

The most important part of this deck is drawing cards from permanents that want you to be casting as many cheap enchantments as possible, notably Argothian Enchantress and Enchantress’s Presence. Both allow you to draw a card every time you cast an enchantment, meaning that you want to stuff your deck full of enchantments, and that having multiple copies of this card in play only helps matters.


As means of delaying the opponent before this deck can really get going, this deck plays Elephant Grass and Words of Wind. Elephant Grass prevents the opponent from attacking entirely if the creatures are black, and it becomes a very valuable mana and turn tax on the opponent if their creatures are not blue. While Words of Wind really wants you to have the Enchantress engine going, it is uniquely qualified to allow you to completely run away with any game it’s cast in.

This deck has several ways to stay mana neutral while casting enchantments. These enchantments are usually put on the same land in order to generate a lot of mana through Candelabra of Tawnos, and are represented by Abundant Growth, Utopia Sprawl, and Wild Growth. In a different vein, this deck also plays multiple copies of Back to Basics, which is a powerful option against the format’s abundance of greedy manabases. Being able to delay the opponent as long as possible for your engine to come online is always priority #1 for this deck.

Lastly, it’s important to highlight how the deck actually wins as well as how it deals with pesky permanents. Doomwake Giant has the power to completely wipe the board in one fell swoop if left alone, while Oblivion Ring and Banishing Light are able to keep the board contained while the combo is set up. Once a ridiculous amount of mana is achieved, Emrakul, the Aeons Torn acts as the undisputed game ender of the format.

Here are the changes I would make going forward:


-1 Words of Wind

+1 Oblivion Ring


-1 Oblivion Ring

-2 Ground Seal

+2 Rest in Peace

+1 Solitary Confinement

This is day 251 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 250 here, where we featured a unique Legacy control deck featuring Vedalken Shackles!

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