Esper Tezzeret by conley on MtGO

Creatures (8)
4 Contraband Kingpin
4 Marionette Master

Non-Creature Spells (30)
4 Tezzeret the Schemer
2 Doomfall
2 Fumigate
2 Fatal Push
2 Spell Swindle
2 Implement of Examination
4 Renegade Map
1 Traveler’s Amulet
4 Treasure Map
3 Cast Out
4 Hidden Stockpile

Lands (22)
4 Concealed Courtyard
2 Drowned Catacomb
4 Evolving Wilds
2 Fetid Pools
1 Field of Ruin
2 Glacial Fortress
2 Island
2 Plains
3 Swamp

Sideboard (15)
1 Field of Ruin
1 Doomfall
2 Fatal Push
2 Fumigate
2 Duress
1 Fragmentize
1 Ixalan’s Binding
1 Jace’s Defeat
1 Lost Legacy
2 Negate
1 Sunscourge Champion


Ixalan Standard has brought some shakeups to Standard, mostly thanks to the massive rotation of format defining cards. One shell of cards that has had more success in this format than it had in the previous one is the Tokens shell that looks to dominate the board in the long game and out grind its opponent over several turns until it can safely win the game. The deck we’re featuring today combines that shell with the powerful Tezzeret shell that was picking up some steam at the end of last format.

Tezzeret the Schemer is undoubtedly a powerful planeswalker, but it needs the right shell to work. As a 4 mana planeswalker, it ramps your mana, kills opposing creatures assuming you have enough artifacts in play, and has an ultimate which closes the door on the opponent very quickly. In this deck, Tezzeret has quite a number of artifacts to play with, including Implement of Examination which draws extra cards, Renegade Map and Traveler’s Amulet which keep the mana consistent, and Treasure Map, which offers some card filtering on the front side, and a powerful repeatable source of card advantage on the back side.

In order to take advantage of all of these artifacts in the deck, this deck plays both Contraband Kingpin and Marionette Master. Contraband Kingpin is currently mostly seen as a sideboard option against Ramunap Red, but the 1/4 with lifelink gains a not insignificant amount of life over the course of a game. Marionette Master, on the other hand, is mostly concerned with killing the opponent, and quickly. The fabricate decision is usually an interesting one with this card, and with Treasure, Etherium Cells, and Renegade Map lying around, it’s possible that the game could be over as soon as Marionette Master enters.

To let this deck be even more grindy into the mid and late game, Hidden Stockpile is used. It adds an extra source of artifacts turn after turn, as well as valuable card filtering should there be extra mana available, which generally isn’t a problem in this deck. Spell Swindle is another card that usually isn’t good enough to see play, but the fact that it produces artifacts when it counters a spell makes it an expensive option with a big impact on the game.

Here are the changes I would make going forward:


-1 Traveler’s Amulet

-1 Plains

+1 Field of Ruin

+1 Fatal Push


-1 Field of Ruin

-1 Fatal Push

+2 Sunscourge Champion

This is day 289 of’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 288 here, where we featured a Standard tokens deck that looks to stay low to the ground and aggro the opponent out.

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