Mono-White Tron by biggy0125 on MtGO

Creatures (15)
1 Elesh Norn, Grand Cenobite
4 Solemn Simulacrum
4 Thalia’s Lancers
2 Ulamog, the Ceaseless Hunger
4 Walking Ballista

Non-Creature Spells (22)
1 Elspeth, Sun’s Champion
4 Karn Liberated
1 Ugin, the Spirit Dragon
2 Wrath of God
4 Path to Exile
4 Expedition Map
2 Oblivion Stone
4 Talisman of Unity

Lands (23)
1 Eiganjo Castle
1 Geier Reach Sanitarium
1 Ghost Quarter
8 Plains
4 Urza’s Mine
4 Urza’s Power Plant
4 Urza’s Tower

Sideboard (15)
2 Wrath of God
1 Crucible of Worlds
4 Leyline of Sanctity
1 Linvala, Keeper of Silence
1 Linvala, the Preserver
3 Rest in Peace
1 Stony Silence
1 Tamiyo’s Journal
1 Wurmcoil Engine

Summary

Tron decks in Modern have been a force over the last several years and show no sign of slowing up. Its ability to overpower the opponent by leveraging a mana advantage over several turns makes it a very appealing option in more fair metagames. The deck we’re featuring today, however, takes the deck in a different direction by adding white.

The most important part of the Tron deck is how it generates mana. The Urzatron lands are the first and foremost part of this, but others play important roles. Expedition Map is a powerful land searcher that can search up a missing Tron piece or a different utility land in the late game, while Talisman of Unity is a somewhat unexciting mana ramp spell that can also act as color fixing. Solemn Simulacrum is a rarely played card in Modern, but its card advantageous nature makes it a good inclusion here, ramping on the front end, providing a decently-sized blocker, and drawing a card on the back end.

Once this deck gets its mana sources in play, there are several big mana cost spells that can be cast. Karn Liberated is perhaps the most important of these, as it severely punishes most opponents if it’s cast early, can clear the board of troublesome permanents, and can singlehandedly win the game on its own. Ulamog, the Ceaseless Hunger is another big mana card that wins the game on its own, controlling the board or destroying lands, while providing a two-turn clock that is incredibly hard to deal with. Walking Ballista operates an important role in this deck, killing off smaller creatures while being a mana sink in the late game.

Adding white to this deck gives it a different angle of attack from the more traditional variants. Firstly, having access to Path to Exile and Wrath of God gives this deck more interaction than other versions, helping it against some of the more aggressive, creature-based decks. Secondly, it adds a new package of late-game threats, tied together by Thalia’s Lancers. The legendary creatures it can search up include Elesh Norn, Grand Cenobite, which is enough to lock many opponents out of the game in this format.

Here are the changes I would make going forward:

Mainboard

-1 Thalia’s Lancers

-1 Talisman of Unity

+2 Wurmcoil Engine

Sideboard

-1 Tamiyo’s Journal

+1 Stony Silence

This is day 312 of Spellsnare.com’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 311 here, where we featured a unique Modern deck that looks to cast small blue creatures and big powerful artifacts!

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