Azcanta Miracles by fgc on MtGO

Creatures (5)
2 Monastery Mentor
3 Snapcaster Mage

Non-Creature Spells (35)
3 Jace, the Mind Sculptor
1 Council’s Judgment
4 Ponder
3 Portent
4 Terminus
4 Brainstorm
2 Counterspell
4 Force of Will
2 Predict
4 Swords to Plowshares
2 Counterbalance
2 Search for Azcanta

Lands (20)
1 Arid Mesa
4 Flooded Strand
4 Island
2 Plains
4 Scalding Tarn
3 Tundra
2 Volcanic Island

Sideboard (15)
1 Snapcaster Mage
1 Council’s Judgment
2 Disenchant
1 Entreat the Angels
3 Flusterstorm
1 Null Rod
3 Pyroblast
3 Surgical Extraction


The banning of Sensei’s Divining Top in Legacy had massive ramifications for the format as a whole. However, the past several months have shown us that the Miracles archetype as a whole was not destroyed despite its most powerful piece receiving the ban hammer. In fact, the Legacy Challenge on MtGO this weekend saw both first and second place playing similar Miracles lists with new innovations. We’ll be featuring the winning list today.

This deck looks very similar to the dominating Miracles decks of old, and for good reason. Not a lot has changed! Even without Sensei’s Divining Top, this deck can still afford to play Counterbalance, as it’s an excellent way of countering spells turn after turn and can be set up beautifully with several cards in this deck. Search for Azcanta is a new innovation, however, and one that has a lot of Legacy players very excited. It can serve as a consistent Scry 1 every turn in the early turns of the game, and in the mid to late game is an extra mana source, something this deck never says no to, as well as a source of nearly unrivaled card advantage.

Unlike the Miracles decks of old, this deck is more or less forced into playing several win conditions, as it doesn’t have the soft lock that enabled the old versions to play very few win conditions. Jace, the Mind Sculptor and Snapcaster Mage were very commonly seen in the old miracles list, so their inclusion isn’t a surprise here. However, Monastery Mentor is a bit more of a surprise. It was the go-to win condition for some of the old lists, but wasn’t consistently seen in the mainboard. In this deck, it’s a powerful edge-turner that lets this deck kill the opponent very quickly, making up for the lack of a soft-lock.

Just like the old Miracles decks, this deck uses Brainstorm and Ponder to set up draws, especially Terminus, which is the cheapest board wipe available in this format. Portent is another draw spell that has been seen in Miracles decks recently, thanks to the 1 mana sorcery’s ability to seamlessly set up a Terminus on the opponent’s upkeep. Predict is another draw spell that saw play now and again, and is being used to great effect in these decks. Thanks to the remarkable amount of draw spells in this deck that see the top card of the library, Predict has great synergy when ditching an unwanted card on top of the deck in exchange for two new juicy ones.

Here are the changes I would make going forward:


-1 Portent

+1 Search for Azcanta


-1 Snapcaster Mage

-1 Entreat the Angels

-3 Surgical Extraction

+3 Rest in Peace

+2 Meddling Mage

This is day 347 of’s 2017 Deck of the Day column, where each day we’ll feature a different Standard, Modern, or Legacy deck that caught our eye. You can read day 346 here, where we featured a Modern Jeskai deck that looks to take the current lists and make them even more aggressive!

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