Remember all that hype I had for Dominaria? Well the set is finally here and I am absolutely loving this limited format. Today I’ll be going over every single uncommon in the format. Some of my reviews will be short, some will be long, but they’ll all have a letter grade by the end of it. Let’s go!
Baird, Stewart of Argive
This card has thus far overperformed in my opinion. It card slows down the opponent just enough and has a very relevant 4 toughness. If you’re a slower white deck you’ll love this.
Board the Weatherlight
Let’s do a haiku for this one:
Board the Weatherlight,
It’s somehow an uncommon,
And it only digs!
Danitha Capashen, Paragon
This card was rather hyped up in limited coming into this format, and while it’s certainly not a bad card and is still one of white’s best creatures, it seems like it was overvalued a little bit.
With the auras and equipment subtheme in this set, Dauntless Bodyguard can vary anywhere from a vanilla 2/1 for 1 mana with marginal upside to a game-deciding card.
Knight of Grace
This card has been excellent so far, as it seems that there are a lot of X/2s in this format. Additionally, black is a good color in this format and usually relies heavily on removal spells.
Kwende, Pride of Femeref
Kinda marginal but has very good upside.
On Serra’s Wings
Kinda expensive, kinda vulnerable to removal, can kinda win you the game.
I’m still somewhat undecided on this card, but I think I’m leaning towards it being pretty mediocre. Historic cards tend to be your better cards and discarding one, let alone multiple to keep the party going isn’t something that you frequently want to be doing.
Good, cheap removal is hard to pass up! The only downside is that people are regularly packing artifact/enchantment hate in this format.
Was good during Magic’s beginnings, and is good now. Pretty hard to pass.
Triumph of Gerrard
This card can put in some work.
This card is not very good. You should feel good if you get a Divination out of it.
A 1/3 body isn’t terrible in this format, and milling yourself can yield some great value. Overall, not exciting though.
In Bolas’s Clutches
This card is absolutely excellent. Games will almost always reach the late game and it frequently leads to haymaker Magic.
Decent ahead, decent behind, all around pretty decent. Don’t expect anything amazing out of it though.
Sage of Lat-Nam
There aren’t a lot of artifacts you want to sacrifice frankly, and a 1/2 body is pretty bad.
Sentinel of the Pearl Trident
Pretty expensive for what it’s providing.
Slinn Voda, the Rising Deep
This card is shockingly close to very playable, but doesn’t quite get there.
Counterspells generally aren’t amazing in limited, but the flexibility of Syncopate makes it an alright option.
Tetsuko Umezawa, Fugitive
A 1/3 is solid on defense, and its ability makes it relevant when you’re beating down with little critters as well.
Time of Ice
I thought this was blue’s best uncommon coming into the format, but I was wrong. That being said the intense effect it has on the game should never be overlooked, both as an offensive and defensive card.
Weight of Memory
This card has seriously impressed, as the format is slow.
This card is Cancel and don’t let anyone tell you otherwise.
A somewhat conditional removal spell is still really good. The lessened mana cost doesn’t have as much of an effect in this format as it normally would.
Slow and not good.
The Eldest Reborn
This card has seriously impressed me. It puts in a lot of work turn after turn. Definitely play it.
This card is usually a Demonic Tutor effect, which is better here than in most formats.
Knight of Malice
See: Knight of Grace.
In matchups where the game goes long (read: L O N G), this card is solid.
Settle the Score
Unconditional removal with a meaningful tack-on (exiling)? Sign me up!
4 mana is a lot here, but its floor is low and its ceiling is very high in the right deck.
Urgoros, the Empty One
This is a very strong card if left unanswered.
Whisper, Blood Liturgist
This card has impressed me. The format tends to go wide and big bombs matter.
Yargle, Glutton of Urborg
Shockingly not unplayable.
Champion of the Flame
This card is real in this format. Don’t underestimate it.
Fight with Fire
The kicker is definitely within reach here.
The 5/4 is better than normal here.
I don’t think tribal Wizards is much of a real deck in this format, so this card is fairly overpriced.
The Flame of Keld
Haven’t been impressed.
Removal is strong, and the kicker can be a great finisher.
Pretty few applications on a bad body.
An ok finisher, and better than Sage of Lat-Nam in that regard.
You’ll kick this more times than not, and it’s a beater!
Valduk, Keeper of the Flame
Just one aura or equipment makes this the most important card on the field. More than that and it is a must-answer.
I haven’t been using the triggered ability much, but a 2/2 haste flyer is pretty solid.
Let’s do another haiku!
With or without Wiz,
Wizard’s Lightning is solid.
Don’t overlook it.
Usually used for non-kicked spells, this is a very effective ramp spell.
This card is not blessed.
Grunn, the Lonely King
Like every meme-lord on the internet, this homie is not so secretly lonely. Unlike every meme-lord on the internet, this card is a 5/5 creature for 4GG at its worst.
Song of Freyalise
This card is an absolute beating, assuming you have a decent amount of creatures to put in play. Don’t underestimate it.
Unless you have payoff, this card isn’t great.
Speaking of payoffs, this card is a game-changer if you can land it and have it effect one or more creatures.
Expensive, but when the board is clogged, you can absolutely kill a game with it singlehandedly.
Both “modes” on this card are very very solid.
Adeliz, the Cinder Wind
On its own this card is solid, and the more Wizards and instants/sorceries you get, the more impressive this card gets. It’s a big commitment for a very early pick but it’s a great card if you’re in this archetype.
Arvad the Cursed
Deathtouch and lifelink are good abilities, but it’s only ok with any Legendaries in play. Fortunately for Arvad, they’re everywhere! If you’re in these colors you’ll be happy to get this card.
Garna, the Bloodflame
This card, while a little wonky at first sight, is potentially very powerful and game-changing.
Hallar, the Firefletcher
A 3/3 for 3 is very good, and the added bonus of rewarding you for kicked spells, which the R/G color combination is already filled with, makes this the best card in your deck a lot of the time.
Raff Capashen, Ship’s Mage
This card is nuts.
Rona, Disciple of Gix
This card is a long-term grind machine, and this format can absolutely support it.
Shanna, Sisay’s Legacy
Boards can build up in this format, and this card is very solid on turn 2 and amazing on turn 10. That’s the sign of a card that’s one of the best non-rares in the format.
Slimefoot, the Stowaway
This card is a mediocre body, but has a top tier ability on it.
Tatyova, Benthic Druid
I think this is the best non-rare in the format. It wins games on its own. A lot of games.
Tiana, Ship’s Caretaker
This is a very, very solid body altogether. To make it an even better deal, the W/R Auras theme is rewarded by playing this card.
It’s an expensive wall and nothing more. Don’t get excited by the ability on it.
“Haiku! Haiku!” chanted the crowd. And yes, they wanted another haiku. So I gave it to them.
This doesn’t do shit.
But it’s strong in Legacy.
Save it for that, please.
This is a really strange card, and I haven’t found where it’s really good yet.
This is an excellent option for slower decks. A 1 mana per turn investment is hardly anything, and locking down your opponent’s best creature tends to be more important in this format than in most.
Not great stats, and the ability on it tends to be less relevant by the time you hit turn 5 and it’s clear that the game is going long.
This card hits very hard.
Shield of the Realm
When this is put on a large creature, or something like Champion of the Flame, it’s extremely hard to beat. It’s been impressing me consistently.
If this can hit a creature with 1 toughness, it’s good. Otherwise, it’s close to terrible.
For a format where grindy cards are very valuable, this one isn’t really.
For these Memorials, I’ll describe them only with words that start with “f”. Let’s start.
Memorial to Folly
Memorial to Genius
Memorial to Glory
Memorial to Unity
Fine for filler.
Memorial to War
This card’s better than I thought it was going to be, but it’s still not terribly good even in the decks that can afford to play a colorless land.
Well that’s it! Hopefully my initial thoughts on the format will help guide you throughout your next few drafts. I’ll leave you with my top uncommons from each color:
Until next time,
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